死亡岛:激流 卡顿问题解决办法

整理:游戏121
2024-07-27

死亡岛激流卡顿怎么办

死亡岛:激流 卡顿问题解决办法解决了一走路就顿卡的问题PS:不一定针对每个玩家都有效打开丝袜岛:滴流的游戏目录【diriptide】e69da5e6ba90e79fa5e9819331333332636332/【DI】/【Out】/【Settings】→→→找到【Video.scr】把后戳scr改成txt格式.修改数据为下列: 【直接删除原文本,复制粘贴本数据即可】!Resolution(i,i)!WindowOffset(i,i)!Monitor(i) // -1 primary monitor!BPP(i)!FSAA(i) // Full Screen AntiAliasing, 0 - none, higher is better!TexBPP(i)!TextureQuality(s) // VeryLow, Low, High!Filtering(s) // Bilinear, Trilinear, Anisotropic, AnisotropicTrilinear!GammaFloat(f)!MaxRefresh(i)!Shadows(s) // Low, High!ShadowMapSize(i)!SpotShadowMapSize(i)!Lightmaps()!Fullscreen()!VSync() // enable vertical sync!MaterialQuality(i) // lower is better!WaterQuality(i) // lower is better!GrassQuality(i) // lower is better!FXQuality(i) // higher is better!FXFadeLevel(i) // 0-4 (lower is better)!EnvQuality(s) // FullDynamic, RareDynamic, Static!ShaderPath(i) // 0 - 1.1, 1 - 1.4, 2 - 2.0, 3 - 3.0, 4 - x360, 5 - 4.0, 6 - ps3!PostProcess(s) // Simple, Normal!DisplayDeviceType(i,f,f,f,f) //device type (LCD TV etc.): 0 - default!Curves(s) // curves texureResolution(1920,1080)Monitor(0)BPP(24)FSAA(0)TexBPP(32)TextureQuality("High")Filtering("Trilinear")Fullscreen()VSync()Shadows("High")ShadowMapSize(1024)SpotShadowMapSize(1024)Lightmaps()GammaFloat(1.00)MaxRefresh(60)MaterialQuality(2)FXQuality(3)FXFadeLevel(2)WaterQuality(2)GrassQuality(0)EnvQuality("FullDynamic")ShaderPath(3)DisplayDeviceType(0,0.000000,1.000000,1.000000,1.0 00000)修改完毕后保存把后戳txt改为原来的scr格式即可.

死亡岛激流卡顿怎么办

死亡岛:激流 卡顿问题解决办法解决了一走路就顿卡的问题PS:不一定针对每个玩家都有效打开丝袜岛:滴流的游戏目录【diriptide】/【DI】/【Out】/【Settings】→→→找到【Video.scr】把后戳scr改成txt格式.修改数据为下列: 【直接删除原文本,复制粘贴本数据即可】!e69da5e887aae799bee5baa631333332636363Resolution(i,i)!WindowOffset(i,i)!Monitor(i) // -1 primary monitor!BPP(i)!FSAA(i) // Full Screen AntiAliasing, 0 - none, higher is better!TexBPP(i)!TextureQuality(s) // VeryLow, Low, High!Filtering(s) // Bilinear, Trilinear, Anisotropic, AnisotropicTrilinear!GammaFloat(f)!MaxRefresh(i)!Shadows(s) // Low, High!ShadowMapSize(i)!SpotShadowMapSize(i)!Lightmaps()!Fullscreen()!VSync() // enable vertical sync!MaterialQuality(i) // lower is better!WaterQuality(i) // lower is better!GrassQuality(i) // lower is better!FXQuality(i) // higher is better!FXFadeLevel(i) // 0-4 (lower is better)!EnvQuality(s) // FullDynamic, RareDynamic, Static!ShaderPath(i) // 0 - 1.1, 1 - 1.4, 2 - 2.0, 3 - 3.0, 4 - x360, 5 - 4.0, 6 - ps3!PostProcess(s) // Simple, Normal!DisplayDeviceType(i,f,f,f,f) //device type (LCD TV etc.): 0 - default!Curves(s) // curves texureResolution(1920,1080)Monitor(0)BPP(24)FSAA(0)TexBPP(32)TextureQuality("High")Filtering("Trilinear")Fullscreen()VSync()Shadows("High")ShadowMapSize(1024)SpotShadowMapSize(1024)Lightmaps()GammaFloat(1.00)MaxRefresh(60)MaterialQuality(2)FXQuality(3)FXFadeLevel(2)WaterQuality(2)GrassQuality(0)EnvQuality("FullDynamic")ShaderPath(3)DisplayDeviceType(0,0.000000,1.000000,1.000000,1.0 00000)修改完毕后保存把后戳txt改为原来的scr格式即可.

死亡岛激流很卡怎么办 解决60帧走路卡顿的方法

  这样就可以轻松解决掉死亡岛激流走路很卡的问题啦!

死亡岛激流很卡怎么办 解决60帧走路卡顿的方法

你的显卡不行,换显卡,就可以了,我装了两个1080,玩起一点都不卡,我给我朋友装的四卡交火,玩GT5开最高特效都没事。

请问死亡岛激流很卡怎么办 解决60帧走路卡顿的方法

  这样就可以轻松解决掉死亡岛激流走路很卡的问题啦!

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