杀戮空间全怪物特点及打法技巧

整理:游戏121
2024-12-07

杀戮空间2》怪物怎么打 怪物特点及打法解析

打造世界百金字塔打法攻略详解
目标是较大的金字塔,在里面通度道清了一段时间,然后在金字塔外集合休整。带好一堆红药,茶,啤酒,每个逗比都来了一份,最问后杀进去,轻松搞定。
挖金子塔,直接从底部抄底,把守答护者挖了掉出魔法控制范围,内然后喝好啤酒,茶,冲上去就是干。也是容轻松搞定,不过挖金字塔花了点时间。

杀戮空间2》怪物能力设定解析 杀戮空间2BOSS叫什么

1、黏结者(小白):
通体发白的低级ZED,2代黏结者的能力和前作稍有不同,前作黏结者是黏住玩家,本作黏结者是抓住玩家,挥动武器击开黏结者即可解决问题,前作只能击杀黏结者以挣脱。
2、黏结者二型(猥琐男)
速度更快的黏结者,外形区别是黏结者二型身上比黏结者多一些黑斑,二型黏结者的正常动作是弯腰快速前进,不会抓住玩家,防御力和黏结者相当,但攻击力更强且受击停滞时间短,比黏结者更不好爆头
3、切割者(小红/刀男)
通体发红的低级ZED,双手被改造成两把长刀,性能和前作区别不大,防御力略高于黏结者,集群出现时攻击力非常可怕,擅长近身突刺+旋风斩,受击停滞时间较短,是需要优先e68a84e799bee5baa6e997aee7ad9431333363366165处理的低级ZED
4、切割者二型(大黑/黑刀男)
通体发黑的切割者,防御力较高(低级ZED中仅次于呕吐者的防御力),攻击模式和切割者相同但伤害更高,受击停滞时间很短,好在其不会集群出现,但在低级ZED中仍然是需要最优先处理的目标。
5、蜘蛛(小黑/爬爬)
蜘蛛型ZED,和前作区别不大,血量低,防御低(连黏结者都不如的防御)速度极快,数量多,会集群出现,擅长扑击,扑击伤害较高且难以防御(但手法好反应快的话可以在扑击一瞬间闪避或开枪击杀),M9手枪都可以一击爆头的送经验类ZED。
6、隐身女
两种女性ZED之一,能隐身,速度快,攻击伤害较高(主要是能连击,高难度下两三个隐身女一套组合拳下来只有狂战和庸医能扛住),血量低,防御低(血量和防御都和黏结者相当),受击停滞时间短,是要优先处理的ZED之一。
7、尖叫女
两种女性ZED之一,移动速度慢,双手反绑(所以不会近身攻击),但会狮吼功并且持续时间极长,狮吼功能大幅度扣减你的血量和护甲,还能摧毁任何一种爆炸武器(各职业的手榴弹、榴弹、火箭弹,也包括爆破专家的初始武器XM25爆破手枪和纵火狂的信号弹),并且自身防御力极高(我10级神射手,技能带5左10左,用M14蹲地静止打头都要3—4发子弹)且受击无停滞,属于非常危险的高危目标,刷出来之后必须即刻处理,否则可能会灭队。
8、电锯男(SC)
本作的SC不吃弹药眩晕(前作电锯男能被神射手的温彻斯特1897步枪打晕),只能被爆破专家的手榴弹眩晕或被其他爆破专家的爆炸物击退,所以在队里没有爆破专家的时候SC打起来很麻烦,其他地方和前作相当(近身突刺+旋风斩,突刺很难规避且伤害高于旋风斩),在小BOSS级的ZED中威胁度不算很高(肉锤比他恐怖多了)。
9、肉锤(FP)
本作肉锤和前作一样,被激怒就会快速突进,抡锤殴打能把人击飞,血量高得可怕(RPG火箭炮直击四五下炸不死),刷出个落单的还好说,狂战庸医上去扛,其余的集火轰杀即可,但如果一来就是两三个,狂战扛不扛得住先不说,本身阵形都很容易被冲散。
(BOSS数据持续收集中……)

杀戮空间2》怪物能力设定解析 杀戮空间2BOSS叫什么

你好,很高兴为你解答。
《杀戮空间2》怪物能力设定解析 杀戮空间2BOSS叫什么
《杀戮空间2》的怪物对于原版的设定来说发生了很大的变化!今天小编给大家带来的是《杀戮空间2》新怪物能力设定解析!想了解新怪物的玩家,快跟小编一起来看看吧!
杀戮间2代对于怪物相对之前原版的设定来说出现了很多的变化,特别一些新怪物的设定更是相比之前有着巨大的变化,这里是从网上包括各个地方搜集到的非常有限的信息,也包括一些还处于设定阶段,还尚未为大家所知的新怪物。
“He is a 100-year-old Nazi evil doctor character that is keeping himself alive with Horzine technology.”
—John Gibson, president of Tripwire Interactive
他是e799bee5baa6e997aee7ad94e78988e69d8331333339656461一个已经100岁的前纳粹科学家,其借助地平线公司的生物技术来维持自己的生命。
——约翰·吉布森 TWI执行总裁
Originally known as "Unknown Boss", Hans Volter is one of the boss characters that appears in Killing Floor 2 and currently is the only boss the players may face. He bears a slight visual resemblance to the Patriarch, topless and wearing trousers, but appears to be altered only with various Horzine-made hardware rather than being enhanced with hardware and biologically like the Patriarch. When Hans' health drops to a certain level, he will charge one of the players, catch them and drain their health, replenishing his own. After each health-drain, Hans will employ a new attack. His other attacks include weaker melee attacks, ranged - toxic grenades, HE grenades, he also appears to dual wield StG 44/MkB 42.
作为原来消息中的“未知BOSS”, Hans Volter是将出现在杀戮空间2中几名BOSS中的一个,而且他也是目前为止玩家所唯一要面对的BOSS。他与原版的Patriarch有几分相似,但Hans Volter与前者的不同在于其装备有不一样的地平线科技硬件而非像Patriarch一样几乎是单纯的生物学上的增强。当Hans的生命值生命值降低的一定数量的时候他就会从一名玩家身上吸血,抓住玩家并抽取玩家的生命值为他所用,每当他的生命值降低,他都会使用一种新的攻击招式,他会使用包括较弱的近战攻击、远程毒气手雷和高爆手雷,他也会使用随身携带的双持MKB42来向玩家射击。
可能Hans Volter的二战武器装备和纳粹背景很大一部分是在向红色管弦乐系列致敬。
Scrake Variant 变种Scrake
A Scrake variant may appear in the game. This has been stated by developer Jared Creasy "Also known on the interwebs as Yoshiro"
变种Scrake仍然有机会出现在游戏当中,这个信息已经被T社开发者Jared Creasy ,也就是大家熟知Yoshiro说明过。
这是在游戏中已经存在的单持电锯Scrake,可以看做是原版SC.
后者的双持电锯SC,出现在Weapon&Perk 1 Demo里。
“The reason we didn't show him sooner (whichwe have commented on btw) is because he was undergoing a redesign at the timethe videos came out. We didn't like himso we re-did him. The new "old" Scrake may see the light of day as anew zed or we may use some of the mechanics we were working on for it as partof another one. We will see.”
我们并没有公布他的原因在于这是一个经历重新设计的过程,我们并不喜欢双持电锯的设定所以我们重制了他,这个更“新”的原版Scrake在公示之后或许会比另一种更令人接受,拭目以待吧。
——Yoshiro
Twin-Bladed Gorefast 双刃小红
A Gorefast variant was mentioned by the Trader. Much like the Slasher is a more fierce variant of the Clot, this Twin-bladed Gorefast is most likely just a variant version with slight differences. Something similar appeared in Killing Floor, where the Gorefast had a unused variant named the GorefastSP, which was simply a faster Gorefast.
被Trader提及过的Gorefast变种,就如同Slasher是Clot变种一样,这种Gorefast变异体会在外观上与原版不同,就如同在原版杀戮间曾有一个弃用的 Gorefast变种叫做 GorefastSP,其不同的仅仅在于他比原版Gorefast更快一些。
Patriarch 复仇者、博士
It has been stated that the main antagonist, the Patriarch, retains his role as the final boss enemy. Though playable demos to the press have the Patriarch in the game, TWI has prohibited any photography or recordings allowed, thus the public is unaware of his new appearance.
作为玩家的死对头,Patriarch将以最终BOSS回归,不过由于T社现在禁止关于Patriarch的视频资料对外发行,所以Patriarch在2代中的状态仍然不为人知。
[Kevin Clamely]
"Under my scientific leadership, Horzine has achieved unparalleled success, and is trusted the world over."
"We are driving the renaissance of science."
"We are-"
[Mid transformed Kevin]
"-progress of bio-engineering."
"We are the vision of technology."
"We are-(static)-genetics..."
"We are your evolution..."
"I AM YOUR FUTURE..."
"I AM THE POWER-"(distortion)
[Patriarch]
"I AM DEATH!"
这是Patriarch,也就是地平线CEO Kevin Clamely在杀戮间2宣传片中的讲述。
Matriarch 女族长
A Matriarch was mentioned by the Trader. She explains that the Matriarch will pilot a mechsuit which she can and will abandon and attack the player herself as her "true form". There is no word of her by the developers and no visual evidence as of now if she is either a standard KFGametype boss or a objective mode one.
A Matriarch was planned at one point for a community update for KFMod 2.6+ but was cancelled due to Tripwire Interactive already acquiring the rights to Killing Floor. The KFMod Matriarch was to have cloaking abilities and would be able to drain health from the players.
被Trader提到过的“ Matriarch ”,她解释说 Matriarch 会操作一套机械动力服战斗,并且会在某些情况下放弃战斗服以“真身”来对付玩家。关于Matriarch,开发者并没有对其有过多的解释,而且也没有任何可见的资料能够证明她或许任务模式BOSS中的一员。
Matriarch早在KFmod 2.6+的时候就被考虑添加在游戏中,但由于之后T社为开发杀戮间独立版而放弃了这一个计划,在KFmod中Matriarch被设定为能够隐形和从玩家身上吸取生命值为自己所用。
希望能帮到你,求采纳。

杀戮空间怎么调怪物的数量?

可以调每波数量,在游戏的沙盒模式中,想了解更多去杀戮间吧和杀戮间资源站

怎么修改或设置杀戮空间怪物数量

取消沙盘... 可能是启动修改后的沙盘 造成的, 选地图的时候把沙盘不选中试一下

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